2020 · 20 citations · 5 references
ComputingEducational TechnologyVisualizationComputer GraphicsImmersive VisualizationVirtual Reality In EducationImmersive Learning EnvironmentsVirtual Environment DesignVirtual RealityVirtual Reality Experience DesignVirtual Reality PrototypingVirtual Worlds3D Virtual WorldsEmotional Experience DesignImmersive Virtual RealityInteractivityObjectsVirtual Reality EducationVirtual Reality Learning Environments
The growing development and commercialization of Virtual Reality (VR) allow more children to get access to this technology. VR features a new, more emotional relevant experience with a sense of presence and high interactivity. In this paper, we present VWorld, an immersive VR system designed to boost children's creativity and computational thinking skill. VWorld enables children to create their own virtual world by putting 3D objects on a miniature map, then explore the world and control the chosen objects by constructing program sequences. We present the design and implementation of VWorld system, with the design considerations of children in our VR environment, and conduct the preliminary evaluation and the future plan of the study.
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Water‐friendly virtual reality pain control during wound care
Hunter G. Hoffman, David R. Patterson, Jeff Magula et al. · Journal of Clinical Psychology · 2003 · 174 citations
Medicine, Surgery, Pain Management +16
Qiao Jin, Danli Wang, Xiaozhou Deng et al. · 2018 · 48 citations
Children and Virtual Reality: Emerging Possibilities and Challenges
Dylan Yamada‐Rice, Faisal Mushtaq, Adam Woodgate et al. · Archive of research processes and output produced by RCA (Royal College of Art) · 2017 · 40 citations · Full text
Education, Educational Technology, Augmented Reality Design +16