ACM SIGGRAPH Computer Graphics · 1980 · 25 citations · 4 references
ArchitectureGeoinformatics3D ModelingDigital Elevation ModelingRenderingDigital Elevation ModelsDigital Terrain ModelingProcedural ModelingTerrain ModelingTerrain RepresentationTopographic ModelingDigital Elevation Model GenerationDigital Elevation Surface GenerationDigital Terrain Model GenerationElevation ModelingParameter ManagementSynthetic Terrain GenerationTerrain ReconstructionTerrain Rendering
A method for generating arbitrary terrain models, including trees, bushes, mountains, and buildings, is described. Procedure models are used to combine fundamental data elements in the creation of unified objects comprising the terrain model. As an example, a procedure model to generate arbitrary trees of various species is implementation. These are the generation of the low level data elements, specification of input parameter requirements, and a brief explanation of the algorithmic structure. Terrain images rendered by this process are included, as are diagrams and illustrations explaining the procedure model organization. Comparisons with previous work are made.
4
Towards an interactive high visual complexity animation system
Charles Csuri, Ronald J. Hackathorn, Richard E. Parent et al. · 1979 · 78 citations
Texture tile considerations for raster graphics
William Dungan, Anthony J. Stenger, George J. Sutty · 1978 · 37 citations · Full text
A terrain and cloud computer image generation model
William Dungan · 1979 · 19 citations · Full text