ACM SIGGRAPH Computer Graphics · 1991 · 162 citations · 17 references
ComputingBioengineeringBiophysicsComputer GraphicsPattern FormationRenderingImage SynthesisReaction-diffusion SystemsSurface RenderingTexture AnalysisTexture MappingTexture RenderingDisplacement MappingReaction - Diffusion ModelingReaction-diffusion EquationsReaction-diffusion Pattern FormationReaction-diffusion PhenomenaReaction-diffusion TexturesSurface ParameterizationTexture Synthesis
We present a method for texture synthesis based on the simulation of a process of local nonlinear interaction, called reaction-diffusion, which has been proposed as a model of biological pattern formation. We extend traditional reaction-diffusion systems by allowing anisotropic and spatially non-uniform diffusion, as well as multiple competing directions of diffusion. We adapt reaction-diffusion system to the needs of computer graphics by presenting a method to synthesize patterns which compensate for the effects of non-uniform surface parameterization. Finally, we develop efficient algorithms for simulating reaction-diffusion systems and display a collection of resulting textures using standard texture- and displacement-mapping techniques.
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Ken Perlin · ACM SIGGRAPH Computer Graphics · 1985 · 2K citations
R. Yarlagadda · IEEE Transactions on Acoustics Speech and Signal Processing · 1976 · 1.7K citations
The Fourier transform and its applications
M. L. J. Hautus · European Journal of Operational Research · 1980 · 1.1K citations