Computer · 2020 · 104 citations · 19 references
ComputingComputer ScienceEducational TechnologyHuman-computer InteractionComputer Science EducationHuman-machine InteractionPhysical ComputingComputer Science CurriculumHuman-computer Interaction In EducationPhysical-digital Experience IntegrationUndergraduate Computer Science Education
A recent growth area in computer science education is physical computing, which involves combining software and hardware to build interactive physical systems that sense and respond to the real world. This article provides an overview of physical computing and its value in the classroom, using the BBC micro:bit as an example.
19
Mitchel Resnick, John Maloney, Andrés Monroy‐Hernández et al. · Communications of the ACM · 2009 · 3.2K citations
Computational thinking for youth in practice
Irene Lee, Fred Martin, Jill Denner et al. · ACM Inroads · 2011 · 777 citations
Education, Educational Psychology, Educational Technology +12
Do tangible interfaces enhance learning?
Paul Marshall · 2007 · 529 citations
Education, Educational Psychology, Educational Technology +10
Constructivism in computer science education
Mordechai Ben‐Ari · 1998 · 411 citations · Full text