2019 · 16 citations · 7 references
EducationInstructionScience EducationInteractive MediaPedagogyVirtual Reality In EducationImmersive Learning EnvironmentsImmersive MediaMultimedia LearningSimulation-based LearningVideo-based InstructionVirtual RealityImmersive Virtual RealityInstructional PracticeInstructional SimulationProcedural KnowledgeVideo-based Science LearningVirtual Environments In InstructionVirtual Reality Learning EnvironmentsVirtual Reality Simulation
A 2×2 between-subjects experiment (a) investigated and compared the instructional effectiveness of immersive virtual reality (VR) versus video as media for teaching scientific procedural knowledge, and (b) examined the efficacy of enactment as a generative learning strategy in combination with the respective instructional media. A total of 117 high school students (74 females) were randomly distributed across four instructional groups - VR and enactment, video and enactment, only VR, and only video. Outcome measures included declarative knowledge, procedural knowledge, knowledge transfer, and subjective ratings of perceived enjoyment. Results indicated that there were no main effects or interactions for the outcomes of declarative knowledge or transfer. However, there was a significant interaction between media and method for the outcome of procedural knowledge with the VR and enactment group having the highest performance. Furthermore, media also seemed to have a significant effect on student perceived enjoyment, indicating that the groups enjoyed the VR simulation significantly more than the video. The results deepen our understanding of how we learn with immersive technology, as well as suggest important implications for implementing VR in schools.
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Eight Ways to Promote Generative Learning
Logan Fiorella, Richard E. Mayer · Educational Psychology Review · 2015 · 759 citations
Education, Instruction, Teaching +5
Improving biotech education through gamified laboratory simulations
Mads Bonde, Guido Makransky, Jakob Wandall et al. · Nature Biotechnology · 2014 · 240 citations · Full text