Publication | Closed Access
Measuring presence in video games: An investigation of the potential use of physiological measures as indicators of presence
69
Citations
70
References
2019
Year
Physiological MeasuresOnline GamingPotential UseVideo GamesPervasive GameSocial SciencesPsychologyVirtual RealityImmersive TechnologyAffective ComputingGame DesignBehavioral SciencesOnline GamesUser ExperienceGame StudyPerformance StudiesHuman-computer InteractionArtsPlayer Experience
| Year | Citations | |
|---|---|---|
Page 1
Page 1