Publication | Closed Access
The media equation: how people treat computers, television, and new media like real people and places
4.9K
Citations
0
References
1997
Year
Digital SocietySocial PsychologyEducationCommunicationMedia StudiesDigital CultureSocial MediaMedia EffectsAffective ComputingContent AnalysisMedia Equation ReferencesMedia PsychologyNew MediaFidelity 19Medium InterpretationReal PeoplePerformance StudiesHuman CommunicationInterpersonal CommunicationMedium ChangeSocial BehaviorSocial ComputingHuman InteractionFlattery 5Media EquationMass CommunicationArtsAudience ReceptionNonverbal Communication
Part I. Introduction: 1. The media equation Part II. Media and Manners: 2. Politeness 3. Interpersonal distance 4. Flattery 5. Judging others and ourselves Part III. Media and Personality: 6. Personality of characters 7. Personality of interfaces 8. Imitating a personality Part IV. Media and emotion: 9. Good versus bad 10. Negativity 11. Arousal Part V. Media and Social Roles: 12. Specialists 13. Teammates 14. Gender 15. Voices 16. Source orientation Part VI. Media and Form: 17. Image size 18. Fidelity 19. Synchrony 20. Motion 21. Scene changes 22. Subliminal images Part VII. Final Words: 23. Conclusions about the media equation References.