Annals of Leisure Research · 2018 · 13 citations · 30 references
Social SciencesPsychologySocial PsychologyBehavior Change TheoryMemoryMusic PsychologyLeisure ConsumptionLeisure ParticipationMusic ConsumptionEmotionsLeisure SatisfactionMusical EnjoymentRecovery Time
Excessive participation in casual leisure activities often leads to satiation, which leaves people no pleasure. Prior research did not consider the gradation effects on the accumulation of satiation. This study proposed a theoretical model to illuminate the changing process of satiation. With repeated stimulation, people undergo three stages: implicit satiation (S1), explicit satiation (S2), and dull satiation (S3). This study conceived the idea of satiation stages. The changing process of enjoyment was studied as the participants listened to repeated music during the experiments. Results show that when total utility is used as a criterion, the marginal utility of stage S1 yields higher affective experience than that of stage S2 and S3. Negative emotions cause individuals to adopt the avoidant coping strategy, S3, which involves more repetition, thereby resulting in a better experience memory and taking less recovery time than S2.
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H.J. Eysenck · Behaviour Research and Therapy · 1985 · 32.3K citations
Designing Research for Application
Bobby J. Calder, Lynn W. Phillips, Alice M. Tybout · Journal of Consumer Research · 1981 · 1.8K citations
Arts, Design, Experimental Design +11
When More Pain Is Preferred to Less: Adding a Better End
Daniel Kahneman, Barbara L. Fredrickson, Charles A. Schreiber et al. · Psychological Science · 1993 · 1.5K citations