2018 · 134 citations · 48 references
EngineeringRobotics EngineeringVisualizationGraspingMobile RoboticsRoboticsEmbodied InteractionHaptic Feedback SystemsHaptic VisualizationHead-mounted Display SystemsTangible User InterfacesVirtual RealityHaptic DevicesHaptic Display SystemsHaptic RenderingHaptic SimulationHaptic User ExperienceShape RenderingUse CasesVirtual Reality Haptics
We explore interactions enabled by 2D spatial manipulation and self-actuation of a tabletop shape display. To explore these interactions, we developed shapeShift, a compact, high-resolution (7 mm pitch), mobile tabletop shape display. shapeShift can be mounted on passive rollers allowing for bimanual interaction where the user can freely manipulate the system while it renders spatially relevant content. shapeShift can also be mounted on an omnidirectional-robot to provide both vertical and lateral kinesthetic feedback, display moving objects, or act as an encountered-type haptic device for VR. We present a study on haptic search tasks comparing spatial manipulation of a shape display for egocentric exploration of a map versus exploration using a fixed display and a touch pad. Results show a 30% decrease in navigation path lengths, 24% decrease in task time, 15% decrease in mental demand and 29% decrease in frustration in favor of egocentric navigation.
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Human factors in engineering and design
Shihab Asfour · International Journal of Industrial Ergonomics · 1988 · 1.8K citations
Arts, Design, Systems Engineering +11
Sean Follmer, Daniel Leithinger, Alex Olwal et al. · 2013 · 624 citations
Brygg Ullmer, Hiroshi Ishii · 1997 · 535 citations
Computing, Geography, Visualization +17