Procedia Computer Science · 2017 · 23 citations · 6 references
Health ProfessionsDesignSpeech-language PathologyChild DevelopmentPediatric Speech-language PathologyPhonological DisordersMobile Application DevelopmentMobile Health ApplicationsMobile User ExperiencePhonological InterventionPlay-based InterventionSerious GamesControl Group DesignMatched Control GroupMetaphon TherapyMobile Serious GamesSerious Game EvaluationTabletsTherapeutic GamesUser Study Evaluation
This paper presents the concept and the user evaluation study of the first Super-Fon’s prototype, which is a mobile health app with a serious game approach for Android Tablets. It was developed with the main goal of working as a complement to the therapeutic intervention in phonological disorders in children between 3 and 8 years old. The app comprises a range of activities, grouped into levels, presenting a therapeutic intervention that follows the Metaphon methodology. The serious game dimension was added to better engage children in its use. The paper presents a user study conducted with two groups of children, without and with the phonological disorders. The first one worked as a control group to better help finding out if the prototype is well designed and provides a positive user experience to be well received by the children, engaging them, despite their condition. The results of the study were very positive and promising.
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Sebastian Deterding, Miguel Sicart, Lennart E. Nacke et al. · 2011 · 2.4K citations
mHealth (Mobile Health)—Using Apps for Health and Wellness
Marsha J. Handel · EXPLORE · 2011 · 176 citations