Publication | Open Access
Game Engine Learning from Video
39
Citations
20
References
2017
Year
Unknown Venue
Artificial IntelligenceGame AiSimple SearchMachine LearningEngineeringGame Playing AgentForward Simulation ModelPredictive LearningComputer ScienceIntelligent SystemsRobot LearningGame Engine LearningDeep LearningWorld ModelGeneral Game PlayingGame Design
Intelligent agents need to be able to make predictions about their environment. In this work we present a novel approach to learn a forward simulation model via simple search over pixel input. We make use of a video game, Super Mario Bros., as an initial test of our approach as it represents a physics system that is significantly less complex than reality. We demonstrate the significant improvement of our approach in predicting future states compared with a baseline CNN and apply the learned model to train a game playing agent. Thus we evaluate the algorithm in terms of the accuracy and value of its output model.
| Year | Citations | |
|---|---|---|
Page 1
Page 1