Publication | Closed Access
Skeleton-Aided Articulated Motion Generation
108
Citations
38
References
2017
Year
Unknown Venue
EngineeringMachine LearningHuman Pose EstimationComputer-aided DesignKinesiologyImage AnalysisMotion CaptureRobot LearningKinematicsHuman MotionComputational GeometryAppearance SmoothnessSynthetic Image GenerationGeometric ModelingHealth SciencesMachine VisionConditional Gan InfrastructureMotion SynthesisHuman Image SynthesisDeep LearningTriplet LossComputer VisionGenerative Adversarial NetworkExtended RealityVideo HallucinationHuman MovementRoboticsCharacter Animation
This work makes the first attempt to generate articulated human motion sequence from a single image. On one hand, we utilize paired inputs including human skeleton information as motion embedding and a single human image as appearance reference, to generate novel motion frames based on the conditional GAN infrastructure. On the other hand, a triplet loss is employed to pursue appearance smoothness between consecutive frames. As the proposed framework is capable of jointly exploiting the image appearance space and articulated/kinematic motion space, it generates realistic articulated motion sequence, in contrast to most previous video generation methods which yield blurred motion effects. We test our model on two human action datasets including KTH and Human3.6M, and the proposed framework generates very promising results on both datasets.
| Year | Citations | |
|---|---|---|
Page 1
Page 1