VBN Forskningsportal (Aalborg Universitet) · 2013 · 35 citations · 3 references
Social SciencesSocial PsychologyCommunities Of PracticeCommunity DevelopmentCommunity EngagementDigital Community EngagementGame-based LearningGaming CultureSocial ParticipationVideo Game StudiesVirtual CommunitiesCommunity Building OnlineCommunity MotivationEngagement MotivationMotivational EngagementPlayer Motivation
Game jams have become a rapid growing phenomenon. Every year brings new and larger game jams. In this study, we closely followed the world’s largest single location game jam in order to explore the engagement among participants. The authors joined the organizing group of the Nordic Game Jam 2013, and gained a favorable opportunity to observe the 470 game developers efforts during the 48 hours of non-stop development. The paper presents the results of two surveys conducted just before and after the event as well as observations during the game jam. The main motivational factors among participants were to develop games and to meet new people. We believe that the community building as well as the motivation and engagement due to social aspects and the desire to learn more about game development among participants at such events might have beneficial ripple effects, which are valuable to investigate more closely.
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Juergen Musil, Angelika Schweda, Dietmar Winkler et al. · 2010 · 68 citations
Using the VNA Ideation Game at Global Game Jam
Annakaisa Kultima, Kati Alha · 2011 · 17 citations · Full text
Arts, Design, Creativity +8