Concepedia

Publication | Closed Access

Human-centered design for VR interactions

94

Citations

6

References

2016

Year

J. Jerald, Richard Marks

Unknown Venue

Abstract

VR has the potential to provide experiences and deliver results that cannot be otherwise achieved. However, interacting with immersive applications is not always straightforward and it is not just about an interface for the user to reach their goals. It is also about users working in an intuitive manner that is a pleasurable experience and devoid of frustration. Although VR systems and applications are incredibly complex, it is up to designers to take on the challenge of having the VR application intuitively communicate to users how the virtual world and its tools work so that those users can achieve their goals in an elegant and comfortable manner.

References

YearCitations

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