2016 · 26 citations · 21 references
EngineeringOnline GamingInformation SecurityUser AwarenessEducationCommunicationBoard GameSmells PhishyGame DesignCybercrimeBehavioral SciencesGamificationUser ExperienceExciting ExperienceLearning AnalyticsSocial ComputingSocial Engineering (Security)ArtsPhishing
We propose Smells Phishy?, a board game that contributes to raising users' awareness of online phishing scams. We designed and developed the board game and conducted user testing with 21 participants. The results showed that after playing the game, participants had better understanding of phishing scams and learnt how to better protect themselves. Participants enjoyed playing the game and said that it was a fun and exciting experience. The game increased knowledge and awareness, and encouraged discussion.
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So long, and no thanks for the externalities
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