2016 · 28 citations · 29 references
ArtsManagement Information SystemsOrganizational BehaviorDesign ThinkingHuman-centered DesignUser Experience DesignExperience DesignMotivationUser ResearchGamificationSemi-structured Interviews
In this paper we investigate "bottom-up" gamification, i.e. providing users with the option to gamify an experience on their own. To this end, we review commonly used gamification elements in terms of their suitability for such an approach and present the results of an online questionnaire (N=75) complemented by semi-structured interviews with employees of a manufacturing company (N=8). In a twelve-day-long study (N=20) we investigated the usefulness of a task managing app implementing a "bottom-up" gamification concept. With these studies, we derived requirements "bottom-up" applications should fulfill. The study results reveal that people want to use such an approach and are open to the creation of their own gamified experience, thus suggesting that "bottom-up" can be an alternative to "top-down" gamification often used today.
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From game design elements to gamefulness
Sebastian Deterding, Dan Dixon, Rilla Khaled et al. · 2011 · 7.8K citations
Intrinsic and Extrinsic Motivation
Roland Bénabou, Jean Tirole · The Review of Economic Studies · 2003 · 2.9K citations
Management, Economics, Psychology +16