2010 · 13 citations · 8 references
ComputingInformation TechnologyMobile ComputingMobile SystemsUser Experience DesignAugmented RealityContext-aware ComputingMobile Human-computer InteractionMobile User ExperienceVirtual RealityVirtual Worlds3D Virtual WorldsLoggingMixed Reality InterfacesMobile Augmented RealityMobile Virtual RealityParallel WorldsPrototype EvaluationVirtual Avatars
Virtual worlds have typically been isolated from the real environment, treated as separate parallel worlds. In this paper we show a scenario where context data collection from mobile devices can be used for augmenting virtual worlds with real-life data. Life-logging elements are used to control an avatar, in a virtual world, as a way to re-play experiences. The prototype system, which was implemented for proving the concept, is presented.
8
Jim Gemmell, Gordon Bell, Roger Lueder · Communications of the ACM · 2006 · 516 citations
Do life-logging technologies support memory for the past?
Abigail Sellen, Andrew Fogg, Mike Aitken et al. · 2007 · 324 citations
Social Sciences, Computer Systems, Information Technology +9