Operations Research · 1980 · 39 citations · 8 references
Artificial IntelligencePast TrapsEngineeringGame TheoryComputational Game TheoryDifferential GameCombinatorial OptimizationSearch-evasion GameGame DesignMechanism DesignSearcher AttemptsSimultaneous GameStrategyComputer ScienceGamesAverage TimeRepeated GameBusinessIterated Local SearchAlgorithmic Game Theory
A game where a Searcher attempts to trap an Evader who knows the location of all past traps is formulated and solved, using average time to capture as the payoff. The Evader can move around freely, except that he is constrained to remain within a certain region.
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A Simple Model of Search for a Moving Target
Stephen M. Pollock · Operations Research · 1970 · 99 citations
On a search for a moving target
Alan R. Washburn · Naval Research Logistics Quarterly · 1980 · 43 citations