Human-Computer Interaction · 2004 · 1.1K citations · 34 references
ArtsDesignPsychologyAestheticsInteraction DesignUser Experience DesignAesthetic EvaluationAesthetic ExperienceConsumer SatisfactionCustomer SatisfactionUsability EngineeringUsability EvaluationAesthetic QualitiesAesthetic SatisfactionAttributesBeauty PerceptionHedonic QualityHedonic ValuationSatisfaction
Beauty and goodness are both subjective valuations of a product and are related to each other. Two studies examined how usability, hedonic attributes, goodness, and beauty interact across four MP3‑player skins. Goodness depends on usability and hedonic attributes, becoming strongly determined by usability after use, while beauty depends mainly on identification and remains stable, making beauty self‑oriented and goodness goal‑oriented.
Two studies considered the interplay between user-perceived usability (i.e., pragmatic attributes), hedonic attributes (e.g., stimulation, identification), goodness (i.e., satisfaction), and beauty of 4 different MP3-player skins. As long as beauty and goodness stress the subjective valuation of a product, both were related to each other. However, the nature of goodness and beauty was found to differ. Goodness depended on both perceived usability and hedonic attributes. Especially after using the skins, perceived usability became a strong determinant of goodness. In contrast, beauty largely depended on identification; a hedonic attribute group, which captures the product's ability to communicate important personal values to relevant others. Perceived usability as well as goodness was affected by experience (i.e., actual usability, usability problems), whereas hedonic attributes and beauty remained stable over time. All in all, the nature of beauty is rather self-oriented than goal-oriented, whereas goodness relates to both.
34
Feeling and thinking: Preferences need no inferences.
Robert B. Zajonc · American Psychologist · 1980 · 7.8K citations · Full text
Karen K. Dion, Ellen Berscheid, Elaine Walster · Journal of Personality and Social Psychology · 1972 · 3.8K citations
Emotional design: why we love (or hate) everyday things
Choice Reviews Online · 2004 · 3.1K citations
Arts, Design, Social Psychology +14