Publication | Closed Access
Rendering antialiased shadows with depth maps
413
Citations
21
References
1987
Year
Unknown Venue
Geometric ModelingRealistic RenderingImage AnalysisEngineeringShadow AlgorithmsNatural SciencesDepth MapsComputational ImagingComputational IlluminationNon-photorealistic RenderingPercentage Closer FilteringShadowed SetDepth MapComputational GeometryComputational PhotographyNew AlgorithmComputer VisionImage Enhancement
We present a solution to the aliasing problem for shadow algorithms that use depth maps. The solution is based on a new filtering technique called percentage closer filtering. In addition to antialiasing, the improved algorithm provides soft shadow boundaries that resemble penumbrae. We describe the new algorithm in detail, demonstrate the effects of its parameters, and analyze its performance.
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