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A constructive geometry for computer graphics
335
Citations
0
References
1973
Year
Geometric ModelingEngineeringConstructive GeometryGeometryComplex 3DNatural SciencesGeometric AlgorithmDiscrete Differential GeometryComputer Engineering3D ModelingGeometry GenerationUnion OperationsComputer-aided DesignShape ModelingComputational GeometrySolid ModelingObject VolumesGeometry Processing
In the present paper a general approach to the definition of complex 3D objects from simpler ones is illustrated. Intersection and union operations are defined which can be approximated to obtain a smooth joining of object volumes with one another.