Publication | Closed Access
Interaction design for and with <i>the lived body</i>
223
Citations
40
References
2013
Year
Body StudiesHuman-machine InteractionSensory ExperiencesUser-centered DesignSocial SciencesInteraction ParadigmGraphic DesignDigital TechnologyPaul DourishGesture StudiesArt HistoryEmbodimentInteraction TechniqueEmbodied InteractionDesignEmbodied CognitionUser ExperienceHuman-centered DesignScenographyMedia DesignPhenomenologyDesign ThinkingHuman-computer InteractionArts
In 2001, Paul Dourish proposed the term embodied interaction to describe a new paradigm for interaction design that focuses on the physical, bodily, and social aspects of our interaction with digital technology. Dourish used Merleau-Ponty's phenomenology of perception as the theoretical basis for his discussion of the bodily nature of embodied interaction. This article extends Dourish's work to introduce the human-computer interaction community to ideas related to Merleau-Ponty's concept of the lived body. It also provides a detailed analysis of two related topics: (1) embodied perception: the active and embodied nature of perception, including the body's ability to extent its sensory apparatus through digital technology; and (2) kinaesthetic creativity: the body's ability to relate in a direct and creative fashion with the “feel” dimension of interactive products during the design process.
| Year | Citations | |
|---|---|---|
Page 1
Page 1