Publication | Closed Access
Towards a new generation of virtual humans
92
Citations
24
References
2006
Year
Avatar AnimationEngineeringMovement BiomechanicsHuman ModellingNew GenerationMotor ControlVirtual Human3D Body ScanningKinesiologyVirtual Human ModelsVirtual RealityApplied PhysiologyKinematicsHuman MotionHealth SciencesMachine SystemsDesignMotion SynthesisUser ExperienceReach EnvelopesMulti-user VrVirtual WorldsHuman-computer InteractionHuman MovementVirtual CharacterAppearance Modeling
This paper presents work from an ongoing project towards developing a new generation of virtual human models that are highly realistic in appearance, movement, and feedback. Santos™, an anatomically correct human model with more than 100 degrees of freedom, is an avatar that exhibits extensive modelling and simulation capabilities, resides in a virtual environment, and conducts human-factors analysis. The paper presents an optimisation-based approach to posture and motion prediction that allows the avatar to operate with autonomy rather than depending on stored animations and data or being restricted by inverse kinematics. It also presents approaches to determining reach envelopes and workspace zone differentiation, and discusses methods for evaluating the physiological status of the virtual human as it completes tasks. Muscle modelling including muscle wrapping, muscle force and stress determination is also discussed. Finally, the process of building a 25-DOF hand model is described. The result is an exciting step towards a virtual human that is more extensive and complete than any other.
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