2004 · 58 citations · 19 references
ComputingMaxillofacial Radiology3D ModelingComputer VisionMachine Vision3D ReconstructionFace RecognitionGeometry ProcessingObject RecognitionShape RepresentationSurface Reconstruction3D Face RecognitionFace RepresentationIllumination InvarianceShapeShape CorrespondenceShape EstimationShape From SilhouetteShape-from-texture
We present a method for 3D face acquisition using a set or sequence of 2D binary silhouettes. Since silhouette images depend only on the shape and pose of an object, they are immune to lighting and/or texture variations (unlike feature or texture-based shape-from-correspondence). Our prior 3D face model is a linear combination of "eigenheads" obtained by applying PCA to a training set of laser-scanned 3D faces. These shape coefficients are the parameters for a near-automatic system for capturing the 3D shape as well as the 2D texture-map of a novel input face. Specifically, we use back-projection and a boundary-weighted XOR-based cost function for binary silhouette matching, coupled with a probabilistic "downhill-simplex" optimization for shape estimation and refinement. Experiments with a multicamera rig as well as monocular video sequences demonstrate the advantages of our 3D modeling framework and ultimately, its utility for robust face recognition with built-in invariance to pose and illumination.
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Volker Blanz, Thomas Vetter · 1999 · 4.8K citations · Full text
Numerical Recipes in C: The Art of Scientific Computing.
Chris Birchenhall, William H. Press, Saul A. Teukolsky et al. · The Economic Journal · 1994 · 4.4K citations
Three-dimensional computer vision: a geometric viewpoint
Choice Reviews Online · 1994 · 3.1K citations