Shape-from-texture
Shape-From-游戏副本 is a computational method in depth estimation that recovers surface geometry by analyzing local distortions and spatial variations in texture elements, distinguishing itself from other depth cues through its reliance solely on textural regularity and deformation patterns.
81
Publications
9.1K
Citations
196
Authors
110
Institutions
Publications per year
2017–2026
17
Variants
Sft
81
Recovering surface shape and orientation from texture
Andrew Witkin · Artificial Intelligence · 1981 · 505 citations
Ken Perlin, Eric M. Hoffert · ACM SIGGRAPH Computer Graphics · 1989 · 221 citations · Full text
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110
University of California, Berkeley
Berkeley, United States
5 h-index
7 publications
350 citations
Carnegie Mellon University
Pittsburgh, United States
5 h-index
9 publications
401 citations
Moscow Institute of Thermal Technology
Moscow, Russia
3 h-index
3 publications
113 citations

KTH Royal Institute of Technology
Stockholm, Sweden
3 h-index
3 publications
182 citations
Columbia University
New York, United States
3 h-index
5 publications
225 citations
The Ohio State University
Columbus, United States
3 h-index
6 publications
562 citations
École Polytechnique Fédérale de Lausanne
Lausanne, Switzerland
3 h-index
8 publications
425 citations
University of Maryland, College Park
College Park, United States
3 h-index
6 publications
351 citations
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TPAMI · 6 publications · 1.5K citations
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3 publications · 268 citations
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3 publications · 664 citations
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2 publications · 53 citations
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2 publications · 74 citations
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