IEEE Pervasive Computing · 2009 · 71 citations · 0 references
ComputingInformation TechnologySensor FusionCollaborative Virtual EnvironmentsHuman-cyber-physical InteractionImmersive EnvironmentsMixed RealityVirtual RealityVirtual Worlds3D Virtual WorldsActuator NetworksDigital WorldsHybrid RealityPervasive ComputingSensor-actuator IntegrationSensor-actuator NetworksShared Virtual Environments
In this article, we define cross-reality as the union between ubiquitous sensor/actuator networks and shared online virtual worlds-a place where collective human perception meets the machines' view of pervasive computing. We describe how five of the articles in this issue expand on aspects of this theme.