ComputingComputer ScienceRobotics EngineeringComputer VisionMachine VisionRoboticsGesture RecognitionGrasp DetectionMotion CapturePose EstimationTracking SystemsVirtual RealityFinger KinematicsHand Motion CaptureHand Pose EstimationHand TrackingVirtual Reality Interfaces
This paper presents a computer vision system for tracking human hands. The algorithms used to extract the 3D position, and planar orientation of the hand, and the joint angles of the fingers are described. The combined system is able to track a natural hand at 30 frames per second on a standard workstation with no special image processing hardware other than a frame grabber. The tracker has been used as an interface for navigating around virtual worlds.< <ETX xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">></ETX>
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Multidimensional binary search trees used for associative searching
Jon Bentley · Communications of the ACM · 1975 · 7.5K citations · Full text
Michael J. Swain, Dana H. Ballard · International Journal of Computer Vision · 1991 · 5.6K citations
Advances in Neural Information Processing Systems 7
G. Tesauro, David S. Touretzky, Todd K. Leen · 1995 · 873 citations
Information theory in psychology
Acta Psychologica · 1955 · 482 citations