Publication | Closed Access
Hole filling method using depth based in-painting for view synthesis in free viewpoint television and 3-D video
187
Citations
7
References
2009
Year
Unknown Venue
Virtual View ImagesRealistic RenderingEngineeringDepth Image-based RenderingDepth MapComputer-aided Design3-D VideoView SynthesisImage AnalysisInaccurate Depth ValuesImage-based ModelingVirtual RealityComputational GeometryGeometric ModelingFree Viewpoint Television3D VideoVolume RenderingNon-photorealistic RenderingComputer VisionNatural SciencesComputer Stereo VisionExtended RealityInpainting3D ReconstructionMulti-view Geometry
Depth image-based rendering (DIBR) is generally used to synthesize virtual view images in free viewpoint television (FTV) and three-dimensional (3-D) video. One of the main problems in DIBR is how to fill the holes caused by disocclusion regions and inaccurate depth values. In this paper, we propose a new hole filling method using a depth based in-painting technique. Experimental results show that the proposed hole filling method provides improved rendering quality both objectively and subjectively.
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