Publication | Open Access
Principles of traditional animation applied to 3D computer animation
619
Citations
11
References
1987
Year
Unknown Venue
Geometric ModelingDancePhysically Based AnimationBasic PrinciplesTraditional 2DAnimationVirtual RealityDesignComputer AnimationComputer-aided Design3D User InteractionKinematicsInteractive Computer GraphicArtsCharacter Animation
This paper describes the basic principles of traditional 2D hand drawn animation and their application to 3D computer animation. After describing how these principles evolved, the individual principles are detailed, addressing their meanings in 2D hand drawn animation and their application to 3D computer animation. This should demonstrate the importance of these principles to quality 3D computer animation.
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