Animation Techniques

Animation Techniques is a methodological framework within interactive graphics that systematically generates the illusion of motion through time-based manipulation of visual properties, distinguished by its focus on algorithms, interpolation strategies, and user interaction to produce dynamic, frame-by-frame graphical sequences.

611

Publications

39.7K

Citations

1.2K

Authors

467

Institutions

Publications per year

2017–2026

58

Authors

1.2K

  1. JS
    John Stasko

    Georgia Institute of Technology, United States

    11 publications · 1.5K citations

    10

    h-index

  2. MH
    Marc H. Brown

    Brown University, United States

    9 publications · 1.3K citations

    9

    h-index

  3. JL
    Jehee Lee

    Seoul National University, South Korea

    8 publications · 995 citations

    8

    h-index

  4. KA
    Ken Anjyo

    Victoria University of Wellington, New Zealand

    7 publications · 496 citations

    7

    h-index

  5. MF
    Michael F. Cohen

    Microsoft (United States), United States

    6 publications · 802 citations

    6

    h-index

1–5 of 1.2K

Venues

  1. ACM Transactions on Graphics

    TOG · 22 publications · 3.1K citations

    19

    h-index

  2. ACM SIGGRAPH Computer Graphics

    23 publications · 1.6K citations

    17

    h-index

  3. Computer Graphics Forum

    22 publications · 1.1K citations

    14

    h-index

  4. IEEE Computer Graphics and Applications

    12 publications · 526 citations

    12

    h-index

  5. Choice Reviews Online

    CRO · 10 publications · 977 citations

    10

    h-index

1–5