Publication | Closed Access
A comparison of Mamdani and Sugeno fuzzy inference systems for evaluating the quality of experience of Hapto-Audio-Visual applications
121
Citations
11
References
2008
Year
Unknown Venue
Haptic FeedbackUserspsila SenseFuzzy SystemsEngineeringWearable TechnologyHaptic TechnologyIntelligent SystemsAudio Signal ProcessingVirtual RealityAudio AnalysisFuzzy LogicFuzzy ComputingHapto-audio-visual ApplicationsDesignUser ExperienceIntelligent Virtual EnvironmentVirtual Reality ApplicationsMulti-user VrHapticsFuzzy Inference SystemsNeuro-fuzzy SystemFuzzy Expert SystemHuman-computer InteractionOverall QoeTechnology
Virtual reality applications which incorporate haptic devices to enrich userspsila sense of touch are increasing in number. Assessing the quality of experience (QoE) of these applications reflects the amount of overall satisfaction and benefit gained from the application plus it lays the foundation for ideal user-centric design in the future. In this paper we build on our QoE fuzzy logic model, previously simulated and tested, by comparing results from two different and well-established fuzzy systems: Mamdani and Sugeno. The results analytically demonstrate the essential differences between the two systems and the benefits of using either one in assessing the overall QoE.
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