Publication | Closed Access
Tanagra: Reactive Planning and Constraint Solving for Mixed-Initiative Level Design
157
Citations
19
References
2011
Year
EngineeringReactive PlanningSoftware EngineeringSystem SynthesisComputer-aided DesignIntelligent SystemsAdvanced DesignSocial SciencesConstraint ProgrammingGenerative DesignSystems EngineeringCombinatorial OptimizationReactive Level GeneratorMulti-agent PlanningDesign Space ExplorationDesignSoftware DesignPlanning TheoryArchitectural DesignConstraint SatisfactionAi PlanningExpressive RangeAutomationProgram Synthesis
Tanagra is a mixed-initiative tool for level design, allowing a human and a computer to work together to produce a level for a 2-D platformer. An underlying, reactive level generator ensures that all levels created in the environment are playable, and provides the ability for a human designer to rapidly view many different levels that meet their specifications. The human designer can iteratively refine the level by placing and moving level geometry, as well as through directly manipulating the pacing of the level. This paper presents the design environment, its underlying architecture that integrates reactive planning and numerical constraint solving, and an evaluation of Tanagra's expressive range.
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