2000 · 216 citations · 33 references
ComputingDigital DesignComputational GeometryComputer GraphicsRendering3D Reconstruction3D RenderingGeometry ProcessingMesh GenerationPhotogrammetrySurface ReconstructionMesh ReconstructionMesh SmoothingPhotogrammetric Surface ReconstructionPolygonal MeshingPolygonal RepresentationPolygonal Surface ReconstructionReconstruction AlgorithmsSurface Smoothing
Very large polygonal models, which are used in more and more graphics applications today, are routinely generated by a variety of methods such as surface reconstruction algorithms from 3D scanned data, isosurface construction algorithms from volumetric data, and photogrametric methods from aerial photography. In this report we provide an overview of several closely related methods developed during the last few yers, to smooth, denoise, edit, compress, transmit, and animate very large polygonal models.
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Differential geometry of curves and surfaces
Choice Reviews Online · 2011 · 3.8K citations
Hugues Hoppe · 1996 · 2.8K citations · Full text
Fourier Descriptors for Plane Closed Curves
C. T. Zahn, Ralph Roskies · IEEE Transactions on Computers · 1972 · 1.9K citations
A signal processing approach to fair surface design
Gabriel Taubin · 1995 · 1.8K citations