2004 · 16 citations · 9 references
ArchitectureMechatronics EngineeringInteraction DesignInteractive DesignUser Experience DesignHaptic Feedback SystemsHapticsInterface DesignTangible User InterfacesVirtual Environment DesignVirtual RealityDeformable ModelsHaptic FeedbackHaptic ImmersionHaptic Interface DesignInflatable StructuresSpatial User Interface DesignTangible InteractionTangible Interaction Design
In this paper we propose a novel attempt to develop a spatial tangible user interface (TUI) [1] based on a deformable structure, the so-called HoverMesh. It consists of a stiff cubical, whose upper wall is composed of a deformable mesh of particle filled inflatable cells. This mesh can be deformed by inflating and/or deflating the cubical while consolidating (evacuating) and/or releasing (inflating) the cells. The HoverMesh is both an input and output device and we see its major benefit in the wide interaction area. The haptic feedback modality is thus embedded as well. The first results in our early experiments sustain the concept of a mesh based on inflatable cells.
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Emerging frameworks for tangible user interfaces
Brygg Ullmer, Hiroshi Ishii · IBM Systems Journal · 2000 · 1.2K citations
Multi-Projector Displays Using Camera-Based Registration
1999 · 258 citations
On tangible user interfaces, humans and spatiality
Ehud Sharlin, Benjamin Watson, Yoshifumi Kitamura et al. · Personal and Ubiquitous Computing · 2004 · 131 citations · Full text
Arts, Design, Interior Design +12