Spatial User Interface Design
Spatial User Interface Design is a method within the field of Interaction Design for Augmented Reality that specifies how digital interfaces are structured and positioned in three-dimensional space to enable natural and context-aware user interactions with virtual objects.
79
Publications
4.2K
Citations
224
Authors
95
Institutions
Publications per year
2017–2026
23
79
Brygg Ullmer, Hiroshi Ishii · 1997 · 535 citations
Computing, Geography, Visualization +17
Hacking the Nintendo Wii Remote
Johnny Chung Lee · IEEE Pervasive Computing · 2008 · 410 citations
Computing, Educational Technology, Human-computer Interaction +16
A survey of design issues in spatial input
Ken Hinckley, Randy Pausch, John C. Goble et al. · 1994 · 356 citations
Arts, Design, Interaction Design +16
Ka-Ping Yee · 2003 · 235 citations
1–5 of 79
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Korea Advanced Institute of Science and Technology, South Korea
2 publications · 33 citations
2
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1–5 of 224
95

Centre National de la Recherche Scientifique
Paris, France
3 h-index
10 publications
313 citations
University Hospital Magdeburg
Magdeburg, Germany
3 h-index
6 publications
176 citations
Technical University of Munich
Munich, Germany
3 h-index
6 publications
120 citations

University of Central Florida
Orlando, United States
3 h-index
13 publications
1.1K citations
ETH Zurich
Zurich, Switzerland
2 h-index
4 publications
73 citations
Eindhoven University of Technology
Eindhoven, The Netherlands
2 h-index
3 publications
58 citations
Georgia Institute of Technology
Atlanta, United States
2 h-index
2 publications
91 citations

University of South Australia
Adelaide, Australia
2 h-index
7 publications
310 citations
1–8 of 95
3 publications · 130 citations
3
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Conference · 2 publications · 36 citations
2
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2 publications · 167 citations
2
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2 publications · 48 citations
2
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CAGEO · 1 publications · 35 citations
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