A Real-Time System for Full Body Interaction with Virtual Worlds

J-M. Hasenfratz, Marc Lapierre, François X. Sillion

2004 · 47 citations · 28 references

DOIFull text

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Concepts

Abstract

Real-time video acquisition is becoming a reality with the most recent camera technology. Three-dimensional models can be reconstructed from multiple views using visual hull carving techniques. However the combination of these approaches to obtain a moving 3D model from simultaneous video captures remains a technological challenge. In this paper we demonstrate a complete system architecture allowing the real-time (>

References

28