Publication | Open Access
Behavioral Science in Video Games for Children's Diet and Physical Activity Change: Key Research Needs
70
Citations
13
References
2011
Year
Physical ActivityVideo GamesObesityPhysical Activity ChangeInnovative Intervention ProgramsNutrition EducationPublic HealthGame DesignHealth EducationDiabetes ManagementBehavioral SciencesLifestyle ModificationGamificationHealth PromotionOptimal DesignSerious Video GamesBehavioral ScienceChildhood ObesityDiabetesChildren's Eating BehaviorChildhood Physical ActivityHealth BehaviorChild NutritionLifestyle ChangeMedicine
Innovative intervention programs are needed to overcome the limitations in previous programs that promoted change in diabetes risk behaviors in children. Serious video games show promise of changing dietary and physical activity behaviors, but research is needed on the optimal design of behavior-change procedures in video games, the mechanisms that account for changes obtained, and the groups in which these interventions work best. Such research will permit the optimal design of serious video games for diabetes and obesity prevention in the future.
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