ACM Transactions on Computer-Human Interaction · 2007 · 92 citations · 17 references
American Deaf CultureEngineeringBiometricsComputer AnimationWearable TechnologyContent CreationCommunicationMotion CaptureVirtual RealityMultimodal InteractionMultimodal Human Computer InterfaceAmerican Sign LanguageAssistive TechnologyAnimationArtsSynthesized AnimationComputer ScienceGesture RecognitionSign Language ContentSign LanguageSocial ComputingHuman-computer InteractionAmerican Sign Language LinguisticsTechnologyCharacter Animation
Written information is often of limited accessibility to deaf people who use sign language. The eSign project was undertaken as a response to the need for technologies enabling efficient production and distribution over the Internet of sign language content. By using an avatar-independent scripting notation for signing gestures and a client-side web browser plug-in to translate this notation into motion data for an avatar, we achieve highly efficient delivery of signing, while avoiding the inflexibility of video or motion capture. Tests with members of the deaf community have indicated that the method can provide an acceptable quality of signing.
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Lecture Notes in Artificial Intelligence
Patrick Brézillon, Paolo Bouquet · 1999 · 7.4K citations
Artificial Intelligence, Engineering, Automated Reasoning +4
Tessa, a system to aid communication with deaf people
Stephen Cox, Michael Lincoln, Judy Tryggvason et al. · 2002 · 203 citations
Real-Time Inverse Kinematics of the Human Arm
Deepak Tolani, Norman I. Badler · PRESENCE Virtual and Augmented Reality · 1996 · 173 citations · Full text