1992 · 278 citations · 26 references
ComputingComputer ScienceComputer GraphicsDigital RenderingRenderingGraphics Processing UnitsImage SynthesisImage-based RenderingComputer Graphics Rendering
We describe PixelFlow, an architecture for high-speed image generation that overcomes the transformation-and frame-bufferaccess bottlenecks of conventional hardware rendering architectures. PixelFlow uses the technique of image composition: it distributes the rendering task over an array of identical renderers, each of which computes a fill-screen image of a fraction of the primitives.
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The triangle processor and normal vector shader
Michael F. Deering, Stephanie Winner, Bic Schediwy et al. · ACM SIGGRAPH Computer Graphics · 1988 · 237 citations
High-performance polygon rendering
Kurt Akeley, Tom Jermoluk · ACM SIGGRAPH Computer Graphics · 1988 · 143 citations · Full text