ACM SIGMOBILE Mobile Computing and Communications Review · 2002 · 152 citations · 4 references
ComputingComputer ScienceComputer SystemsComputer ArchitectureEmbedded SystemsInteraction DesignHuman-cyber-physical InteractionInterface DesignPhysical ComputingVirtual Environment DesignVirtual SpaceVirtual WorldsAbstractionAbstraction MechanismsComplexityIntrusion Into Physical SpacePhysical User InterfacesSpatial ComputingUbiquitous Computing
We envision a future where people's living spaces are interactive and programmable. Users interact with their offices, homes, cars, malls and airports to request information, benefit from the resources available, and configure the habitat's behavior. Data and tasks are always accessible and are mapped dynamically to convenient resources present in the current location. Users may extend the habitat with personal devices that seamlessly integrate with the environment. Such user-oriented interactive environments may require a novel software infrastructure to operate their resources, sense context properties, and assist in the development and execution of applications. In this article, we present an experimental middleware infrastructure called Gaia that we have used to prototype the resource management of and provide the user-oriented interfaces for such physical spaces populated with network-enabled computing resources.
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A middleware infrastructure for active spaces
Manuel Román, Christopher K. Hess, R. Cerqueira et al. · IEEE Pervasive Computing · 2002 · 1.1K citations
EasyLiving: Technologies for Intelligent Environments
2000 · 761 citations
Integrating information appliances into an interactive workspace
Armando Fox, Brad Johanson, Pat Hanrahan et al. · IEEE Computer Graphics and Applications · 2000 · 226 citations