2011 · 20 citations · 23 references
ComputingComputer ScienceComputer GraphicsDigital RenderingRendering3D RenderingComputer Graphics HardwareImage FilteringImage QualityTexture AnalysisTexture RenderingAnti-aliasingHardware-based FilteringTexture Aliasing ReductionTexture CoordinatesTexture FilteringTexture Filtering Artifacts
The quality of the available hardware texture filtering, even on state of the art graphics hardware, suffers from several aliasing artifacts, in both spatial and temporal domain. Those artifacts are mostly evident in extreme conditions, such as grazing viewing angles, highly warped texture coordinates, or extreme perspective and become especially annoying when animation is involved.
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Summed-area tables for texture mapping
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