2006 · 13 citations · 9 references
ComputingVisualizationComputer GraphicsImmersive VisualizationMobile ComputingMobile Human-computer InteractionMobile User ExperienceVirtual RealityVirtual World NavigationVirtual Worlds3D Virtual WorldsInteractive 3D VisualizationInteractive WalkthroughsMulti-user NavigationResource-constrained DevicesVirtual Tour Visualization
Developing interactive 3D graphics for mobile Java applications is now a reality. Recently, the Mobile 3D Graphics (M3G) API (also known as JSR-184) was proposed to provide an efficient 3D graphics environment suitable for the J2ME platform. However, new services and applications using interactive 3D graphics, which have already achieved reasonable standards on the desktop, do not exist for resource-constrained handheld devices yet. In this work, a generic architecture for visualizing and navigating through 3D worlds in a mobile setting was designed and implemented. In particular, a 3D virtual tour application was developed based on the proposed architecture, where multiple mobile clients using M3G navigate through and interact with each other in a shared 3D space.
9
Cyberguide: A mobile context‐aware tour guide
Gregory D. Abowd, Christopher G. Atkeson, Jason Hong et al. · Wireless Networks · 1997 · 1.4K citations
Building Virtual and Augmented Reality museum exhibitions
R. Wojciechowski, Krzysztof Walczak, Martin White et al. · 2004 · 373 citations · Full text
Arts, Design, 3D Modeling +16