Publication | Closed Access
Linear subspace design for real-time shape deformation
118
Citations
61
References
2015
Year
EngineeringGeometryMechanical EngineeringComputer-aided DesignComputational MechanicsLinear Subspace DesignLinear Deformation SubspacesRight SubspaceComputational GeometryGeometry ProcessingGeometric ModelingComputer ScienceDeformation ReconstructionLinear Blend SkinningPhysically Based AnimationNatural SciencesMesh ReductionShape ModelingStructural Mechanics
We propose a method to design linear deformation subspaces, unifying linear blend skinning and generalized barycentric coordinates. Deformation subspaces cut down the time complexity of variational shape deformation methods and physics-based animation (reduced-order physics). Our subspaces feature many desirable properties: interpolation, smoothness, shape-awareness, locality, and both constant and linear precision. We achieve these by minimizing a quadratic deformation energy, built via a discrete Laplacian inducing linear precision on the domain boundary. Our main advantage is speed: subspace bases are solutions to a sparse linear system, computed interactively even for generously tessellated domains. Users may seamlessly switch between applying transformations at handles and editing the subspace by adding, removing or relocating control handles. The combination of fast computation and good properties means that designing the right subspace is now just as creative as manipulating handles. This paradigm shift in handle-based deformation opens new opportunities to explore the space of shape deformations.
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