ACM Transactions on Graphics · 2003 · 268 citations · 42 references
ArchitectureComputational Engineering3D ModelingComputational GeometryGeometric ModelingGeometry ProcessingMesh GenerationMesh ProcessingSurface DiffusionSurface FairingSurface ModelingAnisotropic DiffusionAnisotropic SmoothingAnisotropic Surface DiffusionDiscretizationMesh SmoothingSurface MeshingSurface SmoothingTriangulated Surface Meshes
We present a unified anisotropic geometric diffusion PDE model for smoothing (fairing) out noise both in triangulated two-manifold surface meshes in IR 3 and functions defined on these surface meshes, while enhancing curve features on both by careful choice of an anisotropic diffusion tensor. We combine the C 1 limit representation of Loop's subdivision for triangular surface meshes and vector functions on the surface mesh with the established diffusion model to arrive at a discretized version of the diffusion problem in the spatial direction. The time direction discretization then leads to a sparse linear system of equations. Iteratively solving the sparse linear system yields a sequence of faired (smoothed) meshes as well as faired functions.
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