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"Fancy a Schmink?"

18

Citations

15

References

2004

Year

Abstract

In this article we describe a week-long public field trial called Schminky. On the basis of findings from the trial we consider the design implications for spontaneous, networked, sound-based games. The venue for the trial was a cafe in a digital media center. The article reflects on the role of place and the notion of embedded histories.

References

YearCitations

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