Procedia Engineering · 2014 · 14 citations · 16 references
ComputingComputational EngineeringComputer ScienceComputational GeometryComputer-aided DesignGeometric ModelingGeometric OptimizationGeometry ProcessingMesh GenerationMesh ModelingMesh ProcessingQuadrilateral GeometryCurvature-based MeshingQuad Mesh GenerationQuad MeshingQuadrilateral MeshesQuadrilateral MeshingSurface Mesh GenerationSurface MeshingTriangle Geometry
We propose a new method for generation of quadrilateral meshes. Our algorithm takes a triangle mesh generated on a computer-aided design surface together with a size field as input. A novel cross field, defined on vertices of the triangle mesh, is derived from both curvature directions and constraints on the boundary. Our algorithm uses a modified QMorph algorithm for quad dominant meshing, to follow size field and to align edges with the cross field previously computed.
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Anisotropic polygonal remeshing
Pierre Alliez, David Cohen‐Steiner, Olivier Devillers et al. · 2003 · 495 citations · Full text
David Bommes, Henrik Zimmer, Leif Kobbelt · ACM Transactions on Graphics · 2009 · 472 citations · Full text
Anisotropic polygonal remeshing
Pierre Alliez, David Cohen‐Steiner, Olivier Devillers et al. · ACM Transactions on Graphics · 2003 · 385 citations
Periodic global parameterization
Nicolas Ray, Wan Chiu Li, Bruno Lévy et al. · ACM Transactions on Graphics · 2006 · 366 citations · Full text