Quadrilateral Meshing

Quadrilateral Meshing is a mesh generation method that discretizes a geometric domain into a collection of quadrilateral elements, distinguished from other meshing techniques by its exclusive use of four-sided polygons to represent the spatial decomposition.

233

Publications

11.6K

Citations

526

Authors

224

Institutions

Publications per year

2017–2026

33

Authors

526

  1. YZ
    Yongjie Zhang

    Carnegie Mellon University, United States

    8 publications · 499 citations

    8

    h-index

  2. LK
    Leif Kobbelt

    RWTH Aachen University, Germany

    6 publications · 530 citations

    6

    h-index

  3. YL
    Yang Liu

    Microsoft Research Asia (China), China

    6 publications · 428 citations

    6

    h-index

  4. KS
    Kenji Shimada

    Carnegie Mellon University, United States

    6 publications · 131 citations

    6

    h-index

  5. TD
    Ted D. Blacker

    Sandia National Laboratories, United States

    6 publications · 731 citations

    6

    h-index

1–5 of 526

Venues

  1. 20

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  2. 16

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  3. ACM Transactions on Graphics

    TOG · 10 publications · 848 citations

    10

    h-index

  4. Journal of Computational Physics

    10 publications · 566 citations

    10

    h-index

  5. Computers & Structures

    8 publications · 318 citations

    8

    h-index

1–5