Publication | Closed Access
The case for research in game engine architecture
60
Citations
4
References
2008
Year
Unknown Venue
Game AiEngineeringGame TheoryComputer ArchitectureSoftware EngineeringProblem SpaceGame Engine ArchitectureSystems EngineeringGeneral Game PlayingMechanism DesignGame DesignDesignFuture InvestigationGamesSoftware DesignSystem ArchitectureArchitectural DesignBusinessSystem Software
This paper is a call for research in the field of game engine architecture and design, a more comprehensive and thorough understanding of which we consider to be essential for its development. We present a number of key aspects that may help to define the problem space and provide a catalogue of questions that we believe identify areas of interest for future investigation.
| Year | Citations | |
|---|---|---|
Page 1
Page 1