ACM Transactions on Graphics · 2009 · 34 citations · 21 references
Geometric Modeling3D Computer VisionCartographyMachine VisionImage AnalysisEngineering3D VisionNatural SciencesLocal Camera ParametersCasual ImagesMulti-view GeometryStructure From Motion3D ReconstructionComputational GeometryComputer VisionMapping Estimation
Texturing 3D models using casual images has gained importance in the last decade, with the advent of huge databases of images. We present a novel approach for performing this task, which manages to account for the 3D geometry of the photographed object. Our method overcomes the limitation of both the constrained-parameterization approach, which does not account for the photography effects, and the photogrammetric approach, which cannot handle arbitrary images. The key idea of our algorithm is to formulate the mapping estimation as a Moving-Least-Squares problem for recovering local camera parameters at each vertex. The algorithm is realized in a FlexiStickers application, which enables fast interactive texture mapping using a small number of constraints.
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Least squares conformal maps for automatic texture atlas generation
Bruno Lévy, Sylvain Petitjean, Nicolas Ray et al. · 2002 · 946 citations
Kai Hormann, Konrad Polthier, Alia Sheffer · 2008 · 256 citations