Concepedia

Abstract

In this work, we propose interactive and physically based animation of one-dimensional deformable models using geometrically exact energy formulation. The proposed mechanical model has a high level of accuracy: it is based on continuous spline support and continuum mechanics media equations. We also detail a new efficient solving scheme, that can automatically switch between dynamic and static during simulation. With this scheme, we want to raise inconsistencies that could show up when human user is interacting with a physical simulation. We finally present a practical example in which the proposed model provides high-quality interaction.

References

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